Adding Roof Elements
Once a roof object has been created, roof elements, such as dormer windows and skylights, can be added.
Creating Dormer Windows
VectorWorks can create a wide variety of dormer windows in roofs. There are five styles to select from: trapezium, gable, shed, hip, and bat; each gable type has unique parameters. The Edit Roof Element dialog box, used to create and edit the dormers, changes according to the style of dormer chosen.
Dormer walls are always drawn in a clockwise direction for easy texture application.
To create a gable dormer window in a roof object:
1.
Select View > Standard Views > Top/Plan.
2.
Select Window > Palettes > Resource Browser.
3.
The window must be a symbol, not a plug-in object.
4.
Select Make Active from the Resources menu. The 3D Symbol Insertion tool is automatically activated from the 3D Modeling tool set.
5.
The roof must be a roof object with a fill, and not simply a roof face.
The Edit Roof Element dialog box opens.
6.
Click Edit Dormer.
7.
The parameters automatically change according to the selected dormer style, with values for placing the dormer at the location specified with the mouse click.
Places the center of the window symbol in the center of the available vertical space in the front face of the dormer; the normal insertion point is not used
Locates the top of the window symbol a set distance from the top of the dormer face; the normal insertion point is not used
Indicates the vertical distance from the top of the point of engagement with the roof, or where the roof and the dormer meet, to the bearing point, which is usually along the top of the bearing wall
Sets the distance from the corner of the roof to the center of the dormer; the roof corner that the measurement is taken from is always to the left of the dormer when facing it
Determines the width of the top roof and sets the front face’s trapezoid shape; the front face is always symmetrical when using this option
Determines the angle of the right edge of the front face; the front face can be asymmetrical when using this option
Specifies the angle of the left edge of the front face. Along with the Right Slope, this dimension determines the top width of the front face. Right Slope must be selected for this option to be available.
Sets the width of the bottom edge of the front face; works in conjunction with either the Top Width or the Left and Right Slope entries and is required
Distance from the bottom of the dormer to the beginning of the compound curves of the roof as measured along the front face of the dormer
Sets the plan distance from the point of engagement with the roof to the front face of the dormer; determines the elevation height of the front face of the dormer
Point where the two curves of the roof meet. This option controls the location of that point from the side edge of the dormer as measured along the roof. The location of this point determines the depth of the curves that make up the roofline.
8.
The gable dormer with window is created and placed according to the parameters specified. A hole is automatically created in the roof where the dormer walls exist.
Editing Dormer Windows
Once created, the dormer window parameters can be edited.
To edit a dormer window:
1.
Selection handles display around the roof and at the location of each dormer.
2.
The Edit Roof Element dialog box opens.
3.
Select Edit Dormer and change the desired parameters as described in Editing Dormer Windows.
To remove the dormer completely, select Remove Object.
4.
The drawing area displays the specified changes for the selected dormer.
Creating Skylights
A similar process to creating dormer windows is used to place a full skylight, complete with a window symbol, in the roof.
A cut-out can also be created through this process, but it is easier to create a cut-out by following the procedures described in Creating Cut-outs in a Roof Object.
A 3D-only window symbol is required for creating a skylight. An existing hybrid symbol can be converted to a 3D symbol by editing the symbol and deleting the 2D component. When creating skylight symbols, set the insertion point of the symbol at the back and center of the symbol.
The insertion point of the symbol determines whether a skylight will be flush or surface-mounted.
Inserting a Skylight
To insert a skylight:
1.
Select Window > Palettes > Resource Browser.
2.
3.
Select Make Active from the Resources menu. The 3D Symbol Insertion tool is automatically activated from the 3D Modeling tool set.
4.
The roof must be a roof object, and not a roof face.
The Edit Roof Element dialog box opens.
5.
Click Edit Skylight.
The skylight parameters are displayed.
 
6.
Click OK to create the skylight (or cut-out).
Editing Skylights
Skylights and cut-outs are edited and deleted in the same manner as dormers.
To edit a skylight:
1.
A selection handle displays at the skylight location.
2.
The Edit Roof Element dialog box opens, with the skylight parameters displayed.
3.
To remove the skylight completely, select Remove object.
4.
The drawing area displays the specified changes for the selected skylight.
The skylight miter parameters can be changed from the Object Info palette.
 

Creating Floors, Walls, and Roofs : Editing Roof Objects : Adding Roof Elements

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